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ÌÇÐÄVlog

Last updated

4 November 2026

zip, 205.35 KB
zip, 205.35 KB
pdf, 109.21 KB
pdf, 109.21 KB

Interactive AQA GCSE Math escape room for solving equations and inequalities, aligned to the AQA GCSE 8300 specification. Mysterious lights have been spotted over the field during the night, right as the radar switches off. Every trace and signal comes back as an equation that needs to be solved, to win an evidence letter. This resource contains animated worked examples, interactive tasks, a student pack, and a teacher pack with answers.
This interactive escape room can work in offline mode - does not require an internet connection - but does require a device.
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THIS RESOURCE

  • Aligned to AQA GCSE Math specification 8300 - 3.2.3 Solving Equations and Inequalities - A17 to A22.

  • Interactive escape room that can be teacher-led on their computer at the front of the classroom, or student-led on their own devices. Themed around students solving equations from UFO traces / signals, to win evidence letters, and crack the mystery.

  • Animated and interactive worked examples so students better understand concepts.

  • Hands-on interactive tasks to consolidate knowledge.

  • Pathways for foundation students and higher students.

  • Student pack and teacher pack included for writing answers and for the answer scheme.
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crimsonwizard
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