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ÌÇÐÄVlog

Last updated

5 November 2026

pptx, 7.13 MB
pptx, 7.13 MB

Bring Shakespeare into the 21st century with this creative, high-engagement Macbeth lesson!

In this Dragons’ Den-inspired challenge, students become game developers and entrepreneurs, tasked with pitching their very own virtual game based on Shakespeare’s Macbeth.

But there’s a catch… their game must demonstrate a strong understanding of the play!

What’s the challenge?

Students must design an original virtual game inspired by Macbeth, considering how they can transform Shakespeare’s characters, plot, themes and settings into an exciting gaming experience.

What’s included?

A creative game-design challenge.

A Dragons’ Den-style entrepreneurial brief.

Opportunities to develop original game concepts and mechanics.

Character, theme and plot exploration.

Creative planning and design tasks.

A persuasive pitch challenge where students present their game idea to the ‘investors’.

Opportunities to develop analytical thinking, creativity and subject knowledge.

Perfect for:

KS3 Macbeth lessons.

End-of-unit projects.

Shakespeare enrichment lessons.

Collaborative group work.

Creative assessment opportunities.

Stretch and challenge activities.

Students must do more than know the story – they need to demonstrate how their understanding of Shakespeare can inspire an original gaming concept!

Will their game secure the investment, or will the dragons reject their pitch?

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