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ÌÇÐÄVlog

Last updated

2 November 2026

Resources included (17)

AQA GCSE Computer Science 8525 – AQ1.47 Programming practice: a quiz game – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.47 Programming practice: a quiz game – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.38 Programming practice: robust code – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.38 Programming practice: robust code – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.37 Syntax and logic errors – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.37 Syntax and logic errors – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.36 ÌÇÐÄVlogting and test data – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.36 ÌÇÐÄVlogting and test data – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.35 Authentication routines – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.35 Authentication routines – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.34 Validation routines – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.34 Validation routines – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.33 Programming practice: subroutines – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.33 Programming practice: subroutines – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.32 The structured approach – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.32 The structured approach – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.31 Local variables – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.31 Local variables – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.30 Functions and return values – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.30 Functions and return values – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.29 Parameters – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.29 Parameters – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.28 Subroutines and procedures – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.28 Subroutines and procedures – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.27 Programming practice: arrays – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.27 Programming practice: arrays – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.26 Records – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.26 Records – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.25 Two-dimensional arrays – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.25 Two-dimensional arrays – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.24 Looping through arrays – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.24 Looping through arrays – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.23 Data structures and arrays – Lesson & Worksheet

AQA GCSE Computer Science 8525 – AQ1.23 Data structures and arrays – Lesson & Worksheet

A ready-to-teach bundle for AQA GCSE Computer Science (8525): Section 3.2 Programming, part 2 of 2, lessons AQ1.23 to AQ1.47.

Every lesson comes with:

  • Editable PowerPoint slides: goals, starter, explanations, diagrams, worked examples, a quick check, a task and an exit ticket, with teacher notes
  • Student worksheet (Word): recall, applied practice and exam-style questions with marks
  • Answer sheet (Word): full mark-scheme style answers

Worth £84.83 if bought lesson by lesson.

What’s inside
  • AQ1.23 Data structures and arrays
  • AQ1.24 Looping through arrays
  • AQ1.25 Two-dimensional arrays
  • AQ1.26 Records
  • AQ1.27 Programming practice: arrays
  • AQ1.28 Subroutines and procedures
  • AQ1.29 Parameters
  • AQ1.30 Functions and return values
  • AQ1.31 Local variables
  • AQ1.32 The structured approach
  • AQ1.33 Programming practice: subroutines
  • AQ1.34 Validation routines
  • AQ1.35 Authentication routines
  • AQ1.36 ÌÇÐÄVlogting and test data
  • AQ1.37 Syntax and logic errors
  • AQ1.38 Programming practice: robust code
  • AQ1.47 Programming practice: a quiz game

The rest of Section 3.2 Programming is in the other part, sold as a separate bundle.

Why teachers use it
  • Mapped lesson by lesson to the specification, so coverage is easy to track
  • Python 3 throughout, with AQA pseudo-code alongside so students can read exam algorithms
  • Fully editable: adapt to your class, timings and school template
  • Works for teaching, revision, cover lessons and homework

These are independent resources written for the AQA GCSE Computer Science specification (8525, version 1.3), for exams from 2027. They are not produced or endorsed by AQA. Spec point numbers are our own numbering of the specification statements.

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